Note: This is not an exhaustive list of all issues in the game, but rather contains the ones that you will most likely encounter when playing the test. If you run into one of these, there is no need to submit a bug ticket as we are already aware of it and working on a fix. But if you encounter something that is not listed below, we would love to hear about it so that we can make sure to get it fixed as we continue the development of the game!
We will keep updating this list as we encounter new issues.
- If you are getting Connection Errors when trying to start a match, please try closing and restarting the game! If issue persists, please send us a message.
- We are missing in-depth optimization, so performance might not be optimal.
- Relaunching the game via the Unreal crash prompt does not recognize EAC installation. Closing and relaunching the game will get you back in again.
- Performance considerably lower with combat companion deployed
- All outlines shown incorrectly when using a magnified scope
- Co-operating team’s combat companion team symbol shown as red (enemy)
- Player is crouching after revival (press crouch button to uncrouch)
- Sometimes bodies from previous rounds say in the game, and if they are friendly they will be shown with outlines
- Various animation glitches
- First Person animations can get stuck into a stuttering state
- Grenade model gets stuck in 1st person when cooking the last grenade in the inventory
- Merlin 9CP Pistol clips through player’s finger and ADS reload animation is broken
Items, ASS, Companion abilities:
- Sometimes unable to spawn the Companion Drone after dying due to being in a too tight space to do so
- Kinetic Dampener A.S.S. cannot be not jammed by EMP
- Tracking Dart (companion ability) shoots through a player. In other words, it does not work
- Player cannot boost teammates with a Combat Enhancer
- Character model on loadout editing screen always displaying default loadout and not reacting to changes
- Disconnected and reconnected players not displayed properly in the UI during ongoing round
- Russian localization has not been updated for this test, and is lacking both text and audio translations
- 3D models in the loadout editing screen or loadout list might disappear after editing loadouts
- No weapons displayed in character’s hands on round results screen
- Characters incorrectly cropped on the round results screen (bottom part cut)
- Characters in loadout selection list are not updated until player edit loadouts
- Objectives are not shown when reconnecting to Mission Briefing screen after a disconnect